Heartache
Paused development – Casio fx-CG 50
An essay on the classic theme of love and deception, through the symetrical eyes of Lyly or Alex.
- Coming soon™ (no)
- Outdated demo on Planète Casio
Paused development – Casio fx-CG 50
An essay on the classic theme of love and deception, through the symetrical eyes of Lyly or Alex.
In development – Windows, Linux, Casio fx-CG 50
The sequel of the infamous Frozen Frenzy, now with a worse scenario and jankier gameplay! Includes fancy graphics, large worlds and pancakes.
Paused development – Windows, Linux
A local multiplayer game where you throw boomerangs to explode your friends! Originally made for a school project, I plan to upgrade the game and rework the gameplay to make it more dynamic.
In development – Casio fx-CG 50
Come kick some monster ass in old arenas ! Tougher and tougher waves await you in this action-game, filled with various creatures and powerful equipment. Made with Lephenixnoir.
Released (November 2023) – Web, Windows, Linux
A shitpost made in 3 hours to learn Godot. Make you think about society(tm). My entry to a PANGPANG Club jam (The true video game 2).
Released (September 2023) – Web, Windows
A very unfinished and unpolished "accurate strategical sci-fi space arcade roguelite shooter idle farming action simulator". We tried to respect the gameboy's limitations. Made with kdx. Our entry to the GBjam #11 (Space).
Released (July 2023) – Web, Windows
A platformer where the player trace its own path by placing spikes. Made with Clockmaker, Miss and kdx. Our entry to the GMTK Game Jam 2023 (Roles Reversed).
Released (June 2023)– Windows
An experimental game made under 48h, where a shoe-shine fish become obsolete in an ever-changing world. The art style tries to respect the ZX Spectrum graphical limitations. Made with kdx.
Released (May 2023) – Web, Windows
A small platformer where Jean-Luc must deliver a pizza on the roofs of a strange city. Made with ClockMaker and kdx. Our entry to the Ludum Dare #53 (Delivery).
Released (April 2023) – Windows
A full game where a jellyfish explores a vibrant underwater world, by dashing. The game is oriented towards speedrunning and includes collectibles. Made with kdx. Our entry to the Hitboxmakers jam #5 (Deep sea).
Prototype (March 2023) – Web
A minigame where you feed a mouth by agitating a box of Tic Tac®. Made under 2 hours. My entry for the "Jam de la loose" #42 (tic tac tic tac tic tac).
Prototype (January 2023) – Web
A minigame revolving around launching a ball on a moving penguin to reach a flag. Made under 6 hours during december. My entry to the LISAA jam #18 (Stuck in a loop).
Released (November 2022) – Web, Windows, Linux
The classic arcade game "Asteroids", but the ship is controlled by standing on buttons on the screen. Music by OKAYXAIREN. My entry to the LISAA jam #17 (Indirect Control).
Released (October 2022) – Web, Casio fx-CG 50
A dynamic match-3 arcade game with a frustrating low-friction cursor. My entry to the Ludum Dare #51 (Every 10 seconds).
Released (September 2022) – Windows
An asymetrical multiplayer zelda-like, where one player explores a dungeon while the other tries to kill him. It can alternatively be seen as parody filled with memes and stupid jokes. Made with kdx.
Prototype (July 2022) – Casio fx-CG 50
A really short shoot'em up made under 48h in Casio Basic, with a strong focus on ASCII-art. The player faces two dimensional monsters, and switches between polarities to dodge bullets. My entry to the Casio Programming Contest #29 (Parallel universes).
Released (June 2022) – PICO-8, Web, Windows, Linux
Going nowhere, fast. A Celeste Classic mod that empathize on environment and horizontal design. Made with kdx. Our entry to the Celeste Classic 'Make a mod' Jam.
Released (April 2022) – Casio fx-CG 50
An arcade game inspired by a Mario Party's "Conveyor Meltdown" minigame. Try to keep the pace and put the cards in the right hats! My entry to the Chill Casio Jam #1 (Meaning of cards).
Prototype (April 2022) – Casio fx-CG 50
A smash-bros clone that started as an april fool in 2021, and ended as a mostly bad prototype in 2022. This was supposed to be a platform fighting game with a cast fulfilled with Planète Casio games characters.
Released (April 2022) – Windows, Linux, Casio fx-CG 50
A pretty simple, easy-at-first but unfair roguelite. The player can disable the graphics at launch and play with ascii characters. Made with kdx. Our entry for the 7DRL-2022.
Released (November 2021) – Casio fx-CG 50
A platformer made under a week, where the player must freeze platforms to progress. The graphics mixes 8x8 and 16x16 aesthetics as a tribute to monochrome Casio games. My entry to the Casio Programming Contest #28 (Icy!).
Prototype (June 2021) – Web, Windows, Linux
A 2D shooter inspired by Nitrome must die!, but with Planète Casio games characters. The game was too ambitious and eventually abandonned.
Prototype (May 2021) – Casio fx-CG 50
An unfinished port of ZkuwL, to try the fx-CG 50 game development.
Released (May 2021) – PICO-8, Web, Windows, Linux
A Celeste Classic mod that tries to set a mood, and tell a story with nothing. Made with kdx.
Released (May 2021) – Casio fx-9860GII, III, etc.
A Reign-like game based on Planète Casio lore. Try to survive by keeping the indicators stable! My entry to the Casio Programming Contest #27 (Legacy).
Released (April 2021) – Web, Windows, Linux
A shoot'em up with a spermatozoon! yay! My entry to the Ludum Dare #48 (Deeper and deeper).
Released (January 2021) – Casio fx-9860GII, III, etc.
An arcade game where the player must quicly find a specific symbol in a giant grid. My unofficial entry to the 1 Ko Basic Casio Jam #4 (Base your game on a Planète Casio member!)
Released (October 2020) – Web, Windows, Linux
Slice your friends in this 2D local multiplayer game ! Without code to do, I was able to focus entirely on the pixel art. With ~5k plays and downloads, it was a little success at the time. My first collaboration with kdx. Our entry to the Disc Room Jam.
Released (July 2020) – Windows
An unfair top-down shooter, with a stress bar that affects the player's movements. First "true" game jam ! My entry to the GMTK Game Jam 2020 (Out of control).
Prototype (July 2020) – Windows
A prototype I made to learn Gamemaker Studio 2, just before the GMTK Jam 2020. I often remake it to try some engines or frameworks, like LÖVE2D, Lephenixnoir's gint or PICO-8.
Released (April 2020) – Casio fx-CG 50 (+ runs on every Python shell)
it's a hangman game smh
Released (January 2021) – Casio fx-9860GII, III, etc.
A narrative "you are the hero" experience, rare thing on Planète Casio. This game tries to set a extraterrestrial, horrific landscape in the frozen horizons of Fuyu II. My entry to the Casio Programming Constest ##25 (Explore unknow places).
Released (August 2019) – Casio fx-9860GII, III, etc.
A nonogram puzzle game, with pretty cool pixel art. Oh, and some grids have more than one solution, and therefore are totally broken.
Released (May 2018) – Casio fx-9860GII, III, etc.
One of my first games! Aviator is an arcade game where a plane must avoid missiles. That's it.